What if a world existed where ancient civilizations still thrived?
What if prehistoric creatures roamed the land freely side by side with warriors from an age long past?
What if a world existed where people with unusual gifts lived in harmony and acceptance?
What if aliens who wielded vast power were trying to save humanity?
What if ancient advanced beings were responsible for the beginning of life on Earth?
What kind of world would that be?
Enter that world...
A young warrior who can speak to spirits and animals; gifted with an inner sight no one understands.
A Sabretooth oath-bound to protect him.
An orphaned Polar Bear cub with undying loyalty.
A soldier from an Earth in its last days.
A giant from a distant past no one remembers.
A Raven who spies upon the doings of men.
Beings who wield cosmic power with mere thoughts and experiment with whole worlds in order to create a Utopia destined to fail.
All pieces in a game of secrets and intrigue played by a mysterious artifical lifeform.
Enter the world of Threa.
From the time he was a young boy Jon Rayneksson knew he was different. A boy who could speak to spirits and animals was not something normal, even for the world in which he lived. All of his life, he was trained to harness gifts that he never asked for and often did not want.
Now he travels far from home on a quest that began as the simple escort of a Sabretooth to a faraway land.
Once his journey began, it became far more complex. Now Jon Rayneksson is an agent of the mysterious Lady of the Lands, an artificial lifeform who reluctantly portrays herself as God.
As he moves through the lands he, and his newfound companions begin to realize that they are mere pawns in a game of secrets and intrigue played by unfathomable cosmic entities.
Available at Amazon.com
ISBN-13: 978-1647185930https://www.amazon.com/GAME-GODS-Sean-M ... oks&sr=1-2